using System;
using System.Collections.Generic;
using System.Text;
using Graphics;

namespace Graphics
{
    public class Renderer
    {
        public Renderer()
        {

        }

        public virtual void BeginScene()
        {

        }

        public virtual void Render(List<Object3D> objects, Camera camera)
        {

        }

        public virtual void EndScene()
        {

        }

    }
}
